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MABASA / INDEED

Senior Software Engineer

Light & Wonder

Location
Raleigh, NC, US
Work type
fulltime
Source publication date
Original publication date not confirmed
Source closing date
Not supplied — check original advert

Job description from the source

**Position Summary** -------------------- **Essential Job Functions:** * Design, code, integrate, test, and debug game software for slot machines. * Demonstrate a strong understanding of the platform hardware, libraries, and operating system. * Provide input on game design and scheduling as it relates to software implementation. * Effectively communicate technical requirements to team members. * Collaborate with software quality assurance engineers to ensure regulatory compliance and timely product release. * Cultivate, maintain, and disseminate internal systems knowledge while providing feedback on platform and tools implementation. * Mentor junior engineers in related studios and throughout Game Development. * Create or update documentation related to new features, interfaces, and usage. * Contribute to in\-house development toolset and engineering support. * Maintain up\-to\-date knowledge on new programming methods and technologies. * Use Claude Code and Cowork intentionally as part of daily engineering work \- coding, debugging, test writing, and documentation. * Apply healthy skepticism to AI\-generated output: check for invented APIs or methods, subtly incorrect logic, and missed edge cases before work moves to review. * Set the standard for how the team verifies AI\-assisted work; help others recognize and work around common AI shortcomings rather than taking output at face value. * Take a leading role evaluating and adopting agentic coding workflows as they mature, weighing fit against our regulatory constraints. **Qualifications** ------------------ **Qualifications** **Training and/or Experience:** * 5\+ years of professional experience in a software development team * 2D and 3D graphics programming experience (Unity or Godot experience is preferred) * Gaming industry experience is preferred, but not required **Knowledge, Skills and Abilities:** * Proficient in C\# or C\+\+ with a strong understanding of object\-oriented design concepts * High degree of comfort with software development tools such as IDEs/compilers, debuggers, profilers, and version control systems * Familiarity with working in a Windows programming environment, including Unity and Visual Studio * Enjoy working in a creative environment * Strong multi\-tasking skills * Excellent written and verbal communication skills * Ability to work well with others in a team environment * Practical, daily experience with AI coding assistants, with the judgment to catch common failure modes \- confident\-but\-wrong answers, hallucinated functions, outdated patterns \- and work around them. Track record of using AI tools to take on higher\-complexity work while maintaining rigorous verification habits; able to coach others on catching AI mistakes early. * \#LI\-AM1 Light \& Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. If you’d like more information about your equal employment opportunity rights as an applicant under the law

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